Afterlife - Walking Simulator
Second year project
Footage for this game will come soon!
In this game you play the spirit of a man who has just died, crushed by a pile of heavy boxes, and is now being guided to the afterlife. However, Death is too busy to guide every single new spirit, so he's decided to hire some interns.
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My Role in this Project: Game Designer, Lead Programmer
During my time developing Afterlife I designed a complex audio managing algorithm that made sure that audio played in a linear fashion, only played once when not a repeating sound, and also didn't overlap with each other should the player explore the map rather quickly. I was also in charge of developing the games puzzle which was rather simple, consisting of 4 fountains which needed to be activated in a certain order for a secret pathway to be revealed.
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Project Team: Becky Vicars, Enrico Bohannan, Bayley Emberton
Download the project here: https://harrycherrett.itch.io/afterlife
