Afterlife - Walking Simulator
Second year project
Footage for this game will come soon!
In this game you play the spirit of a man who has just died, crushed by a pile of heavy boxes, and is now being guided to the afterlife. However, Death is too busy to guide every single new spirit, so he's decided to hire some interns.
My Role in this Project: Game Designer, Lead Programmer
During my time developing Afterlife I designed a complex audio managing algorithm that made sure that audio played in a linear fashion, only played once when not a repeating sound, and also didn't overlap with each other should the player explore the map rather quickly. I was also in charge of developing the games puzzle which was rather simple, consisting of 4 fountains which needed to be activated in a certain order for a secret pathway to be revealed.
Project Team: Becky Vicars, Enrico Bohannan, Bayley Emberton
Download the project here: https://harrycherrett.itch.io/afterlife





